Let's do this update in a different order. TLDR first: AI now have jobs and income which is a building block for cults Cult resources, power (generated from fol...
This is the first update of the Evil Cult cycle. I'm not sure how many updates it'll take to complete everything that is planned but for now it looks to be abou...
This is a bugfix release. Web demo was updated to this version as well from the very ancient 0.6! Now you can preview the game in its current state. I've had a...
Last time I've said I wanted to start the work on the last major addition to the game before the release but before that I've decided to try out how's it going...
Sorry the new release took so long but it's a pretty hefty one. Firstly, the "engine" I used to draw the ingame entities has been removed in favor of low-level...
There is now a conversation mode ingame. The parasite can chat with its host and later with the other NPCs. How it works is you first need to complete the tutor...
This release focuses on enriching the audio tapestry of the game. Essentially, it boils down to adding a lot of sounds where previously there was only silence...
This release brings the often requested sandbox mode into the game. The current plotted scenario is moved into a separate choice during the game start. There is...